local t = Def.ActorFrame {};
	
t[#t+1] = Def.Quad{
		InitCommand=cmd(scaletocover,-SCREEN_WIDTH*2,SCREEN_TOP,SCREEN_WIDTH*2,SCREEN_BOTTOM;diffuse,color("0,0,0,0.5"));
		OnCommand=cmd(diffusealpha,0;smooth,0.2;diffusealpha,0.5;);
		OffCommand=cmd(smooth,0.2;diffusealpha,0;);
	};
	
return t