local t = Def.ActorFrame {};


t[#t+1] = Def.ActorFrame {
	LoadActor(THEME:GetPathG("_course", "day base")) .. {
		InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;);
		OnCommand=cmd(decelerate,1;zoom,0.8;);
		OffCommand=cmd(finishtweening);
	};
	
	LoadActor(THEME:GetPathG("_course", "light")) .. {
		InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;blend,'BlendMode_Add';diffusealpha,0.75);
		OnCommand=cmd(diffuseshift;effectcolor1,1,1,1,0.7;effectcolor2,0,0,0,0.8;effectperiod,7);
		OffCommand=cmd(finishtweening);
	};	
	
	LoadActor("_trackspiral") .. {
		InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;blend,'BlendMode_Add';diffusealpha,0.75;);
		OnCommand=cmd(spin;effectmagnitude,0,0,3);
		OffCommand=cmd(finishtweening);
	};
};

return t