local t = Def.ActorFrame {};


t[#t+1] = Def.ActorFrame {
	LoadFont("_g7 star force ttf 20px") .. {
		InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+100;);
		OnCommand=function(self)
			if GAMESTATE:HasEarnedExtraStage() and GAMESTATE:IsExtraStage2() then
				self:settext("A RIFT HAS OPENED...");
				self:diffuse(color("#00BBBB"));
				self:diffusetopedge(color("#00FFFF"));
				self:textglowmode('TextGlowMode_Inner');
				self:glowshift();
			end;
		self:zoomx(1):zoomy(0):sleep(6):smooth(0.5):zoomy(1.1):smooth(0.3):zoomy(1) end;
		OffCommand=function(self) self:smooth(0.5):zoomy(0) end;
	};
};

return t