local x = Def.ActorFrame{
	InitCommand=function(self) self:xy(SCREEN_LEFT+150,SCREEN_BOTTOM-100):zoom(0.75) end;
	OnCommand=function(self) self:diffusealpha(0):linear(0.2):diffusealpha(1):sleep(1) end;
	OffCommand=function(self) self:linear(0.2):diffusealpha(0) end;
		LoadActor("_arrowload")..{
			InitCommand=function(self) self:addy(-60):zoom(0.75) end;
			OnCommand=function(self) self:queuecommand("Move") end;
			MoveCommand=function(self) self:addy(-10):sleep(0.15):addy(10):sleep(0.15):queuecommand("Move") end;
		};
		LoadActor("_usb")..{};
		LoadActor("_textload")..{
			InitCommand=function(self) self:addy(50) end;
		};
};

x[#x+1] = Def.Actor {
	BeginCommand=function(self)
		if SCREENMAN:GetTopScreen():HaveProfileToLoad() then self:sleep(1); end;
		self:queuecommand("Load");
	end;
	LoadCommand=function() SCREENMAN:GetTopScreen():Continue(); end;
};

return x;