local t = Def.ActorFrame {};
	
t[#t+1] = Def.Quad{
		InitCommand=cmd(scaletocover,-SCREEN_WIDTH*2,SCREEN_TOP,SCREEN_WIDTH*2,SCREEN_BOTTOM;diffuse,color("0,0,0,1"));
		OnCommand=cmd(diffusealpha,0;smooth,0.6;diffusealpha,1;sleep,0.6);
	};
	
return t