local t = Def.ActorFrame {};

t[#t+1] = Def.ActorFrame {
	LoadActor("_gridbottom") .. {
		InitCommand=function(self)
		self:CenterX():zoom(1.5):y(900):addrotationx(25):diffuse(color("#1111FF"))
		end;
		OnCommand=function(self)
		self:decelerate(0.5):addy(-300)
		end;
	};
	LoadActor("_fade") .. {
		InitCommand=function(self)
		self:Center():zoom(1):y(740):draworder(2)
		end;
		OnCommand=function(self)
		self:decelerate(0.5):addy(-300)
		end;
	};
};


return t