local t = Def.ActorFrame{};
t[#t+1] = Def.ActorFrame {
	Def.Quad {
			InitCommand=function(self) self:FullScreen():diffuse(color("#000000")) end;
			OnCommand=function(self) self:diffusealpha(0):smooth(0.5):diffusealpha(1):sleep(0.10) end;
	};
	LoadActor(THEME:GetPathS("_Screen","cancel")) .. {
		StartTransitioningCommand=function(self) self:play() end;
	};
};
return t;